With a range of VR Headsets available here are a couple to choose from.
The HTC Vive was made in collaboration with PC games giant Valve and works with Valve's mammoth gaming ecosystem. HTC packs in 70 sensors to offer 360-degree head-tracking as well as a 90Hz refresh rate; the stat that's key to keeping down latency, which is the technical term for the effect that causes motion sickness.
The Oculus Rift is the headset that started the current hysteria. Developed by Palmer Luckey, funded via Kickstarter and snapped up by Facebook for a cool $2 billion, the Rift plugs into your computer's DVI and USB ports and tracks your head movements to provide 3D imagery on its stereo screens.
The consumer edition Rift uses a 2160 x 1200 resolution, working at 233 million pixels per second, with a 90Hz refresh rate. It's high-tech stuff, which matches the HTC Vive for refresh rate, but lags behind PlayStation VR on this front. However, given its access to the power of the latest PCs, it's pushing a lot more pixels than Sony's headset.